Monday, October 1, 2012

Video Game Review #1: Borderlands 2


           The first Borderlands was a very good game finding a good way to combine a RPG mechanics into a FPS, however it was only an above average game at best. It was way too repetitive and the story was really only there to justify going from point A to point B and kill enemies X, Y, and Z. The game did have one shining detail; coop. The original game was one of the best coop games in the past five years next to Left for Dead and Halo 3, and now the boys (and girls) at Gearbox have corrected the problems of the first game and created one of the best games of the new decade, Borderlands 2.

            I was a little skeptical before I played the sequel because of the problems mentioned above. I never really got into Borderlands 1 because it was too repetitive on the single player front and my friends were either too far or behind me in game progress for me to truly enjoy the coop campaign. I told myself to enjoy the game and not to give up on it after only a few hours. I’m about 25-30ish hours into the game and I’m lucky that I’ve never had to give up on the game. Yes I know I haven’t finished the game but I don’t need to. I’ve seen 20 plus hours of the game and I know it’s not going to suck in the final thirty minutes. I also have friends who have told me that the only thing that changes in the end of the game is difficulty (SHOCKER!).

            Gearbox has put a much bigger emphasis on story in this game and goes as far as explaining some aspects of the original game. There are many more characters that you will interact with and there is a villain that is pointed out before you get to create your character. (This was a big problem for me in the original as the antagonist was never truly seen or identified early) Another cool thing Gearbox did is that three of the four main characters appear in game as NPCs and there is still DLC for the fourth to come into play. Every character, from the returning characters from the first game to the antagonist, Handsome Jack, has his or her own personality and truly shows it. Even though there are virtually no cutscenes, the characters will talk to you over the radio during missions and truly immerse you in the world of Pandora. Although it still isn’t at the caliber of other games, like Halo or Fallout, and most of the missions still are only there to get from A to B, the story is much more improved and makes the gameplay more tolerable.
           
            Speaking of gameplay, the combat system is largely unchanged and more refined from the first game. The point of the game is still to find, use, and replace guns constantly as there are thousands (probably millions) of “different” guns in the game. By “different” I mean that there are multiple different gun companies with each one having different qualities. For example, one company makes guns that fire with a higher rate of fire while another makes guns that you throw when you reload and it explodes like a grenade. From there, there’s the usual make up of pistols, machine guns, SMG’s. assault rifles, sniper rifles, and shotguns and there are different effects that guns may have, including igniting enemies on fire or shocking them. The weapon system can be made out simply to company Y, gun type 3 (ie SMG, pistol, etc), effect A, and rarity 3. Enemies drop so many guns that I haven’t bought one gun from a store and instead just held out for an enemy drop or one of the many loot chests that are littered throughout the game. The other combat ability you get comes from one of four classes you choose at the beginning of the game. There is a commando that can drop a turret, a brute (called the gunzerker) which can temporarily duel-wield guns, the siren who can do magic moves that throw people helplessly in the air, and an assassin that projects a hologram and turns invisible. Each class has a huge skill tree that really begs for second play through and you can play a second campaign as the same class and still have a completely different experience in each. There is also new game plus which allows you to start over with all your stuff and have the enemies scaled to your level when you start. Enemies are also more varied than the first and they range from wolf-bear beast things to bandits to robots. There are also plenty of bosses that appear throughout the game and each one is fun and challenging to battle.  Finally coop is about the same with you being able to quickly join or drop into your friends’ campaigns. If you happen to be thirty levels behind your friends, you can still join up and when you get to the missions you played with them in your single player campaign you have the option to skip the respective missions. All in all, coop is still very fun and probably the best way to experience the game. Even if you are a single player man like me, you should still experience this coop at least once before you retire this game.

            Much like the first game, the visual style and music is the biggest thing that separates Pandora from other virtual environments like Tamriel of the Elder Scrolls franchise. Gearbox doesn’t even try to hide the fact that Pandora doesn’t exist and the characters have matching personalities. For example, one character is a little girl that gives you a mission to protect her tea party from bandits while she dances around and complains that her guests are being too loud and shooting things. She also loves to blow crap up! The visuals are very fun to look at whether you’re watching the passing scenery driving from A to B or watching a robot enemy slowly corrode from the corrosive damage effect on your gun. Also there is much more than the desert environment of the first game. During the story, you’ll go to an apocalyptic-like city, a factory, a beautiful-looking, robot-led city, and a glacier environment among others. The music is also very good going from ‘mood’ music when walking around to mega synth music during fight scenes.
           
            Overall, Borderlands 2 is the perfect example of a great sequel. Gearbox listened to and correctly addressed the problems of the first game while polishing other aspects of the game that were good to begin with. Although this sequel didn’t set any new bar, Borderlands 2 is hands down one of the best games of 2012 and might just be game of the year when 2012 is all said and done (supposing we all don’t die when the Mayan calendar ends)

9/10

Sunday, September 30, 2012

Album Review #1: Re-Machined


            Machine Head. It’s been 40 years since the British rock band Deep Purple gave us this amazing classic. I’m only 19 and I feel like I’ve been listening to its star tracks for decades. The sad thing is there are many people who have no idea what Machine Head is. For those who don’t, the album contains arguably the greatest rock riff next to "Iron Man" of Black Sabbath; "Smoke on the Water". When a teenager gets a guitar, 90 percent of the time that is the first thing they try to play. Everyone knows it whether they know who initially played it or not. To celebrate the 40th anniversary of this album, several big name artists, varying from Carlos Santana to Metallica, came together and made a tribute album entitled “Re-machined: A tribute to Deep Purple’s Machine Head.”

Track List:
1.      Smoke on the Water- Carlos Santana and Jacoby Shaddix
2.      Highway Star (live)- Chickenfoot
3.      Maybe I’m a Leo- Glenn Hughes and Chad Smith
4.      Pictures of Home- Black Label Society
5.      Never Before- Kings of Chaos
6.      Smoke on the Water- the Flaming Lips
7.      Lazy- Jimmy Barnes and Joe Bonamassa
8.      Space Truckin’- Iron Maiden
9.      When a Blind Man Cries- Metallica
10.  Highway Star- Glenn Hughes, Chad Smith, and Steve Vai

            I was very excited for this tribute album for two reasons. For one, I was really happy to read that Metallica, Chickenfoot, Iron Maiden, and Carlos Santana among others would be playing songs from one of the greatest albums from one of the greatest rock bands ever. And the other thing was that I really wanted to dive into the album as a whole. Before this album, I really only listened to three tracks; Smoke on the Water, Highway Star, and Space Truckin. I thought that these covers would open my eyes to some of the hidden gems of the album, just like how listening to Metallica’s Diamond Head covers made me go listen and discover the original tracks. After listening to the entire album, I can say that there is MUCH MUCH more beyond the album’s three heavy hitters.

            The first track I heard off the album was Metallica’s cover of “When A Blind Man Cries.” At first I was confused. Based on their previous history, I would have expected them to pick an obscure song instead of picking a big hit (a previous example is when they played “Remember Tomorrow” for an Iron Maiden Tribute album instead of choosing “Number of the Beast”), but “Blind Man” isn't even on the album. Upon further review, ‘Blind Man’ was a b-side single to “Never Before” which was on the album and was initially recorded when Machine Head was. Then I heard the song. MY MIND WAS BLOWN! As they usually do, Metallica put their own thrash spin on the song but it was done in a way that was well thought out and amazing. For almost the entire song, ‘Tallica sticks to a style similar to the original recording, slow and mild, but then they add a thrash solo on to the end that makes it fit perfectly with their other ballad recordings like The Day That Never Comes and Fade to Black. Looking back I’m glad that Metallica didn't choose Highway Star and instead choose something that they could creatively put their own spin on. It reminded me of their thrash version of Queen’s Stone Cold Crazy on Garage Inc. and shows that Metallica is still as great as ever and it highlights one of Deep Purple’s silent classics.

            Now what would a Machine Head tribute album be without a version of Highway Star and Smoke on the Water. These classics are so awesome that they both get two versions. Smoke has a version by the Flaming Lips and Carlos Santana. Both are equally thoughtful and show to different sides of the classic, although I personally the Santana version is better. The Highway Star cover was initially going to be just a live cover played by the super-group Chickenfoot, but upon the death Purple keyboardist John Lord, Glenn Hughes organized a second cover including Chad Smith and Steve Vai to pay tribute not only to the album but Lord, who was arguably one of the greatest keyboardists in the genre. Again both versions are great but the energy Chickenfoot puts into the live version is truly unparalleled.



            The greatest song on the album in my opinion is the cover of the silent classic “Lazy.” The track was recorded by Jimmy Barns on vocals and Joe Bonamassa on lead guitar (special mention to Brad Whitford who kept the beat on rhythm guitar and also ripped one guitar solo) and when I first heard it in the trailer for the album, I couldn't stop listening to it. I was simply amazed and stunned. It was so powerful and full despite being a ‘jazz-rock’ type of song. I went back and listened to the original and while Purple’s version is just as good, the cover really shows the power that the song has and shows why metal artist truly see Deep Purple as one of their ancestors with Led Zeppelin. It is easily the best track on the entire cover album and now is now my second favorite song on the original, second only to Highway Star which still holds a special place in my heart for some reason.

            All in all, this is probably one of the greatest tribute albums in the history of tribute albums. This album really shows that wide spread of influence had on music from influencing ‘lighter’ artists like Carlos Santana and Jimmy Barns to heavy metal artists like Iron Maiden, Machine Head, and Metallica. If you’ve never heard Machine Head before, this is a good way to get into some of these classic songs. If you’re like me and have overlooked some of the lesser known songs, then this a way to get into to them. And if you live and breathe Machine Head, then you will appreciate these covers of the classics.

5/5

Links to some of the covers:

Review Scale for Video Games


SO I realize that I haven’t posted anything in the last month and I’m sorry. Who knew that college actually involved work? But I’m trying to put up some game reviews since I am very behind on my movie releases. I've also got an album review, a look back on the two NFL lockouts, and my initial thoughts on my college and our school’s marching band in the works. Keep thy ears and eyes open.
           
            That being said below is my review scale for video games that I will be using for any game reviews. It is basically the same scale as my movie review scale so there’s nothing radical there. However the examples give a feeling as to how I judge games in the past and how I will side on future games. I’m only going to review games that I buy and while that may not seem like a lot know that I buy pretty much every big ‘blockbuster game’ that is released. So expect reviews for all the big ones plus some throwbacks here and there.

            Expect the Borderlands 2 review in a couple of days.

Will

10 – Heaven on a Disk
The Pantheon of Video Games. A game that NEVER gets old and boring. One of those games that define the genre and make changes or improvements that will forever affect games in the future. A game that spawns thousands of copies after its release (for better or worse).
Example: Halo: CE, Resident Evil 4, TES V: Skyrim, God of War 1, KOTOR 1, Doom, GH 2, Rock Band
9 – Awesomeness in a Box
An amazing video game simply put. It doesn't make any genre changing improvements but is so good that no one cares. Go buy now!
Example: Fallout 3, Halo 3, COD 4: Modern Warfare, God of War 3, Resistance 1, GH Metallica
8 – Great Stuff Bro
A very good game that is not amazing but has enough to make it worth your time (and your 60 bucks). Nothing ground breaking but still classy.
Example: Borderlands, COD Black Ops, Any Madden game, Star Wars: Republic Commando
7 – Good Game/ The Obsidian Game
While there are some prevalent issues, the overall experience is still good enough to recommend. A little to clichéd and repetitive at times but overall is still enjoyable. Could also be a sequel that is nearly identical to its predecessor (or what I call an ‘Obsidian Game’) or a game that is too small for its price tag.
Example: Fallout New Vegas, KOTOR II, GH: World Tour, Halo 3: ODST
6 – Ok Man
In one word; passable. Ok. No more. No less.
Example: Darksiders 1
5 – Not Ok Bub
There are a handful of good things about it, but the numerous negatives out way what little good there is. Wait until you see it in a $20 bin.
Example: Dark Void
4 – Bad apple
A game that has too many negative qualities but has some good diamonds layered amongst crap.
Example: The Conduit
3- A worse purse
Simply put a bad and awful idea out of the gate. You might enjoy two maybe three sections from the game but overall it is an idea that should have been rejected.
Example: Most Wii games
2- Stepping on a Lego
It hurts to play this. A game that should only be used as an ‘Achievement Whore Game’ or to make a funny Let’s Plays out of.
Example: Greg Hastings Paintball 2
0/1 – RUN AWAY/THE DEATH OF FUN
A game that is hands down terrible and should never be played anywhere any time. Nothing on earth could make it playable.
I don’t know of any nor do I want to!

Wednesday, August 15, 2012

Time Machine 1: Knights of the Old Republic


            Star Wars. It is a franchise that is held near and dear in many people’s hearts, whether they are nerds, lawyers, actors, rock stars, or models. They all love the movies and kids go wild over the cartoon shows and action figures, however, like comic books, there is a wide gap between the good Star Wars video games and the bad ones. In this current console generation, there have been a couple of attempts at a S.W. video game (the Force Unleashed and Lego Star Wars) but they have not been very good. So I thought I would recommend an old game to hold you over until you spoil yourself in the fall with new games (i.e. ACIII and Boarderlands 2); Star Wars Knights of the Old Republic (I and II).

            Developed by Bioware, the company who would later develop Mass Effect, Knights of the Old Republic I (KOTOR I) took a unique look at the S.W universe by having a story set long before Anakin Skywalker was even born. In the time period of the Old Republic, the Jedi are still the good guys protecting the Republic but the Sith are not the evil bad-guys lurking in the corner. Instead they have their own government and are at war with the Jedi and the Republic. There are also hundreds (probably thousands) of light saber wielding Sith verus the Sith in the movies, which are limited to two (the master and his/her apprentice). The Sith also command an enormous army that has the power to decimate entire planets. The story of KOTOR follows the unnamed Jedi protagonist who has to stop the Sith Lord, Darth Malak, from taking control of the galaxy and is aided by a wide variety of characters including a bounty hunter, three different Jedi, and a wookiee among others. KOTOR II, developed by Obsidian (Fallout New Vegas), features a story set years after the first and follows the Jedi Exile on a similar mission to defeat the evil of the Sith.

            The thing that separates KOTOR from other RPGs is that it runs on a d20 RPG system similar to that used in the Dungeons and Dragons table top RPG. Instead of running forward and mashing the triggers to kill your enemies, the combat is round based and the games runs the ‘chances’ of your character doing something. It adds a sense of realism because not every shot you fire is going to hit your target and not every swing of you sword is going to kill your opponent. In combat scenarios in both games, you can pause the game during combat to think out your actions and attacks and you can switch between your three member party to have certain members play specific roles in combat or have them use a certain power or aid (medpack for example). KOTOR II offers a little more user friendly interface as it allows you to set characters to certain roles (a support role or aggressive role for example) both in and out of combat and will automatically make decisions based on what mode you put them in.

            However as fun as both games are, they each have their problems. KOTOR II was rushed out by Lucasarts, who wanted the game out for the holiday rush, and because of this there was a lot of content that was cut to make the deadline. Luckily there are some good modders who have released a mod that restores the content originally cut by Obsidian. The mod, The Sith Lords Restored Content Mod (TSLRC), has been released, patched, and updated multiple times with the most recent update being released only a couple of weeks ago. The link for the download will be in the bottom of the page. But even if you don't install the mod, the game still plays well and the only downside is there will be some plot holes in the end of the game.

KOTOR I’s problem is much more infuriating. The game has difficulty running on Windows 7 and modern operating systems. When I recently got my new Alienware laptop, I couldn’t play KOTOR I either on my Steam copy or on the hard copy I had. I’ve done some looking and found that by disabling movies and using the ‘hardware mouse’ will help run the game on new computers and OPs. (If you have a steam version, people also recommend disabling ‘In-game Steam overlay’ for KOTOR I.) I will also post a link to a Steam community page for additional help, just in case.

            Recently finding both games has been difficult. While KOTOR I can easily be found on Steam for a pretty low cost, KOTOR II could only be played by finding a hard copy on amazon or other online websites. UNTIL RECENTLY. Just in the past month, Lucasarts has released a bundle pack (pictured below) that includes both games on two separate disks for only twenty dollars. Aside from the problems mentioned above, the pack doesn’t make any changes to the graphics or add any additional content, which will disappoint many of the hardcore fans of these two games, but despite this fact it still gives you a way to play these great games. If you have never played these games before, then go and buy this pack right now, but if you have played the games before, I would just warn you that you would be buying the games for what you have previously played, nothing more and nothing less.


Happy playing.....

Monday, August 13, 2012

Movie Review 3: The Bourne Legacy


            Recently I reviewed The Campaign and while it was a decent movie, I needed to see an action movie to offset the comedy of Ferrell and Galifianakis; so I chose The Bourne Legacy. Direced by Tony Gilroy, the screen writer for the previous three Bourne films, the film features Jeremy Renner (The Hurt Locker and The Town), Edward Norton (Fight Club), and Rachel Weisz (The Mummy) in an attempt to re-boot the Bourne series.

            The film’s story runs parallel to the original movies and focuses the tagline “there was never just one” Bourne. The plot revolves around the protagonist, Aaron Cross (Renner), trying to figure out the secrets behind the program he is a part of, Operation Outcome, and the mystery pills he is taking and desperately needs more of. Along the way he finds one of his doctors, Dr. Marta Shearing (Weisz), who is being targeted by the CIA in an attempt to dissolve and cover up Outcome, the program both Shearing and Cross are with. The film’s antagonist, Eric Byer (Norton), is the head of National Research Assay Group and trying to handle the problem both Cross and Bourne are causing. The bulk of the film features Cross and Shearing running from police led by Byer’s group and resources.

            One problem the movie has is that it spends a little too much time explaining the backstory of the previous movies and how this one relates to the others. Although it was helpful at times, it was mostly unnecessary. The film should have focused less on Bourne and let viewers connect the dots between the movies. Another problem is that Renner is no Damon. Even though Renner does a good job of playing his part, his character is nowhere near as deep as the character of Bourne. The film also spends a little too much time on exposition instead of the action that was shown off in the trailers. I realize the story is important to a film such as this one but the action in the movie is really good. It keeps you on the edge of your seat and the scenes are not completely ruined by the trailers, which is why the small amount of action scenes is disappointing.

            Now despite the negatives mentioned above, the film has a large amount of ‘selling points’ that outnumber the negatives. For one, the film is about two hours and twenty minutes in length but feels much shorter; which is a positive thing. The movie feels long but not too long and there are not many scenes that make you think “I could do without this.” As I mentioned above, the film could have left out some of the ‘Bourne connection’ scenes but nothing more than that. Also mentioned above, the action is very good and fits the cliché “keeping you on the edge of your seat.”  For three, some of the best scenes of the movie are the expositional ones featuring Cross and Shearing both Renner and Weisz respectively do an amazing job of truly immersing the audience in their characters problems.

Overall, the film is a very good action/drama movie follow-up to The Dark Knight Rises and one that fans of both action and drama movies will enjoy. While it will not be movie the year contender (I mean it doesn’t have a single chance), it is a movie that I highly suggest seeing.

7/10

Sunday, August 12, 2012

Movie Review 2: The Campaign


            In this week’s movie review, I review the new comedy movie, The Campaign, directed by Jay Roach (the Austin Power Movies and Dinner for Schmucks) and starring the old comedy king, Will Ferrell, and the current reigning king, Zack Galifianakis.

(short plot summary as always) Will Ferrell plays a North Carolina congressman who is currently serving his fifth consecutive term. Because no one runs against him, he believes that he will win a sixth term, however when news of his affair becomes public, two wealthy CEOs’ plot to support a candidate to gain influence over Brady’s district. They choose local tourism director Marty Huggins (Zach Galifianakis) who, at first, seems to be the most unlikely choice at beating Brady but soon becomes a candidate that makes a race out of the election.

When I saw the first trailer, I thought that this movie would be different than most of Ferrell and Galifianiakis’ previous movies (i.e. Step Brothers and Due Date). Now don’t get me wrong, those movies are great and really funny but when push comes to shove they’re nothing more than simple humor. I thought The Campaign would be a good (and funny) satire of the state of politics and elections in this country.

In one simple first-grade sentence; I was wrong.

Now just because I was wrong doesn’t mean the movie wasn’t funny. And in fact there are a few moments that properly satirize US elections. There is one particular scene where Huggins’ campaign manager (Dylan McDermott, pictured above with Galifianakis)  converts him, his home, and his family into that of a typical American politician. To do so, he decorates his house with guns, taxidermy (antlers and deer heads for example), and replacing his pugs with two labs (one named Sarge) to name a few changes. However the movie’s problem is it’s comedy is the classic example of “hit and miss.” There are scenes where I was laughing like crazy and others where I was ‘cringing.’ One problem the movie has is that it repeats ‘gags’ multiple times throughout the move so while it’s funny the first time it happens it gets less and less amusing as it is repeated. One example is the baby punch scene which is slightly altered later in the movie and ‘no-where-near’ as funny (well not as funny in my opinion since there were people laughing at it). That being said, the movie is still funny and the funny scenes are well worth waiting through the bad ones.

In summary, Ferrell and Galifianiakis make a good comedy team and while there are some scenes they will not make you laugh, there are plenty more that will make you laugh. This is definitely a good comedy, just don’t expect Hangover 3 or Step Brothers 2.

6/10

P.S.-look forward to my review of the new Bourne movie in the coming days.

Saturday, August 4, 2012

Movie Review 1: Total Recall


          So I am kicking off "Thrill's Movie Reviews" with the first movie of August, Total Recall. Although the movie is a remake of the 1990 film of the same name starring 'The Governator,' this review will be based only on the film itself and not on its accuracy to the original film or the short story both the remake and the original are based off of; "We Can Remember It for You Wholesale" by Philip Dick.  

          I have to say that my friend and I thought this movie was simply a knockoff Inception like movie because all the trailers showed the main character, played by Colin Farrell, getting into a machine that creates an artificial reality and afterword is immediately ambushed by police officers. We believed at first glance that the big twist, the "is the top gonna fall" moment, would be that the movie would end with Colin's character getting out of the machine and we find out that the entire movie was a hallucination created by the "Rekall" machine. But as a movie lover, I needed to see the movie anyway. 

        (And now for a quick somewhat spoiler free plot summery courtesy of wiki.) The movie opens by explaining that near the end of the 21st century after being devastated by nuclear war, Earth is divided into two superpowers, United Federation of Britain (UFB) and The Colony (formerly Oceania), who are locked in a battle for supremacy to unify the world.(While the UFB appears to be a seemingly normal government and country, minus a population problem, the Colony is a mix of China town and the futuristic city of Coruscant from the Star Wars series). In this world lives Doug Quaid (Colin Farrell), a factory worker suffering from violent nightmares. Dissatisfied with lowly existence, Quaid visits 'Rekall', a corporation that provides its clients with implanted artificial memories of the lives they would like to have. A 'Rekall' representative, finds that Quaid was actually a secret agent thus stops implanting him the memory about an adventure of a secret agent. Armed SWAT team shoot and kill all of the ‘Rekall’ employees before Quaid kills all of them. He returns home to his wife Lori (Kate Beckinsale) who, after trying to kill him, reveals that she's really a secret agent and not really his wife. Now he is on the run and he joins forces with a resistance agent named Melina (Jessica Biel) while he tries to unravel the secrets of his own mind while fighting the UFB Special Forces led by Prime Minister Vilos Cohaagen (Bryan Cranston).

          The highlight of the movie is the excellent cast since they do an excellent job of truly immersing you in this crazy post-apocalyptic universe. Farrell does a good job of acting the clichéd role of secret agent who lost all of his memories only to have them come back at a terrible time while Biel does a good job of playing the resistance agent who wants to save Doug for both the resistance and herself. Unfortunately the cast is the only good quality the movie has. The plot is very predictable and clichéd and left me correctly predicting almost every event from the opening scene to the closing credits. The clichés go from Doug fighting some of the robot cops he was previously making to Doug's memories appearing to be the key to helping the Resistance beat the UFB. The movie's big twists and turns would have been surprising two decades ago but today result in a plot that seems to be made from the story lines of the latest science fiction movies and video games from the past decade. Another problem the movie has is the oxymoron-ic nature of the police in this reality as they are very easily beaten by Doug and Melina. The car chase scene that was shown off in the multiple trailers is very reminiscent of the car chase scene from Minority Report. The difference between the two is in Minority Report's universe, the police have the technology to deactivate Tom Cruse's car and have it return to the police station. One would think that the police, in the year 2083, would at least have the technology to deactivate the super high tech hover car and not have to resort to making a road block; a road block that Doug and Melina easily avoid (spoiler alert, sorry). This 'dumb' police really takes away from the entirety of the movie and makes you think why they can do things they should.

          All in all, this movie is good but very predictable and in this day in age with movie ticket prices up to 12-15 dollars, this is one to wait and catch on HBO in the winter. 

 5/10

Extra note....this movie does makes me want to go watch the original and/or read the short story that inspired both films. Apparently the original has a trip to Mars and it makes me think why I didn't see space travel in this one. Oh well....